5. Sept. Haunted: Alles total normal? Ganz im Gegenteil: Hier erleben Sie verrückte Geisterstunden im London des Jahrhunderts. In Haunted begibt sich der Spieler mit dem Straßenmädchen Mary auf eine abenteuerliche Reise durch das London früherer Tage, bereist das schottische Moor. Haunted: Sie finden hier News, Test, Tipps, Specials, Bilder, Videos und Downloads zu Ankh-Entwickler stellen neues Spiel auf der Games Convention vor.
spiel haunted -Deck 13 ist wieder da! Er spricht nur, wenn er gefragt wird. Geht um das futuristisch aussehende Gerät in der Mitte herum. Rated 4 von 5 von JackyJacky88 aus Schöne Story, abwechslungsreiche Level Das Spiel ist interessant von der Story und dem Spielvergnügen her, gehört jedoch - meiner Meinung nach - zu einem recht leichten Wimmelbildspiel. Oskar ist jetzt an Mary gebunden. Begebt euch zur Tafel und erzeugt mit dem Zahnkratzer an der Tafel ganz rechts ein so fieses Geräusch, dass die Scheiben zerspringen. Nach den ausgezeichneten Ankh-Spielen und dem gerade noch guten Jack Keane sowie dem Qualitätscomeback Black Sails sind die Erwartungen an das nächste Adventure des deutschen Entwicklerstudios hoch. Als man zu Beginn mit der jungen Mary aus dem Labor flüchten muss, denkt man schon, dass dies wieder eines jener Adventures ist, denen der Witz abgeht.
Five Nights At Freddy's 4. One Night At Flumpty's. One Night At Flumpty's 2. Slender Man Mystery Forest. Silent Hill Room I Miss You 2.
Ice Cream For Free. Horror Room Escape 2. Nightmares of Leia Ray. The Last Stand 2. Road Of The Dead 2. Road Of The Dead. Silent Hill Final Redemption.
Last Line Of Defense. Bloody Nightmare Horror Escape. Cube Escape Case Scary Spot The Differences. A ghastly vision manifests above: Seconds later, the room plunges into darkness, and a bloodcurdling scream is heard — falling from the ceiling to the floor, ending with the sound of the corpse hitting the floor.
As the chamber is re-lit, a wall opens, exposing a Portrait Gallery, which takes guests underneath the Disneyland Railroad and to where the ride actually begins, in a separate warehouse-style show building hidden from within the park by trees.
As lightning flashes from the windows on the opposite side of the gallery, the portraits transform into images of ghosts and monsters in synchronization with the lightning.
At the corridor's far end are two statuary busts depicting a strict-looking man and woman. The statues appear to turn and gaze at guests, following their every move.
Turning a corner, guests enter the Load Area, where a seemingly endless stream of black carriages, known as Doom Buggies, descend one staircase and ascend another.
Beyond the track, clouds drift past a limbo of boundless mist and decay. The guests then board the carriages, accompanied by the Ghost Host who lowers the safety bar and provides a safety spiel.
Once guests ascend the pitch-black Staircase to the second floor bringing them up to ground level within the show building , they come across a moving suit of armor, and a chair which appears to be embroidered with a hidden abstract face.
The Doom Buggies also pass by the end of a seemingly Endless Hallway. Halfway down the hallway is a candelabra, floating eerily.
Turning away from the Endless Hallway, guests travel past a glass Conservatory filled with dead, withered plants and flowers. In the middle of the room is a coffin occupied by a restless "guest", plaintively wailing for someone to " Let me out!
Perched near the coffin is a black raven with glowing red eyes. The Doom Buggies continue down a Corridor of Doors.
The sounds of pounding, shrieking, calls for help, screams, knocking, and maniacal laughter can be heard from behind the doors.
Knockers and handles are moved by unseen hands and some doors appear to be "breathing. A demonic grandfather clock chimes 13 as its hands spin counter-clockwise and the shadow of a claw passes over it.
Madame Leota Eleanor Audley , a medium whose disembodied head appears within a misty crystal ball with blue hair, summons the Mansion's spirits, levitating mysteriously above a table littered with tarot cards and a wispy green spirit moves off in a corner of the room.
The raven seen moments ago in the Conservatory can now be seen perched on the back of the chair at the table. Serpents and spiders, tail of a rat Call in the spirits, wherever they're at.
Rap on a table, it's time to respond Send us a message from somewhere beyond. Goblins and ghoulies from last Halloween Awaken the spirits with your tambourine!
Creepies and crawlies, toads in a pond Let there be music from regions beyond! Wizards and witches, wherever you dwell Give us a hint by ringing a bell.
Book of the Dead" resting on a stand, with the book opened to pages and Page contains a cloaked version of Ezra the HitchHiking Ghost, while page contains Leota's incantations.
Ghosts are seen entering the room through a broken door, where a hearse has crashed with its coffin and its contents sliding out.
Eerie phantoms are seen flying in and out of the windows above. A merry ghost is seen sitting atop the mantle of a fireplace with a mysterious green fire, with his arm wrapped around a bust.
An elderly ghost is seen rocking back and forth in a chair, a book in her lap. Many ghosts have gathered around a dinner table, where a ghost is blowing out candles on a birthday cake.
A massive chandelier hangs above the table on which a couple is perched and another ghost named Pickwick swings from by his cane.
Another balcony is seen across the room, where a curtained doorway is situated between two portraits of dueling gunmen. From time to time, the ghosts of both duelists appear and shoot at each other with their pistols.
A number of elegantly dressed couples are seen below, waltzing to a discordant version of the attraction's theme song played on a pipe organ Captain Nemo's organ set piece from 20, Leagues Under the Sea  by a ghostly gentleman wearing a top hat, while banshees float out of its pipes.
The Doom Buggies then proceed to the Attic, an irregularly shaped room cluttered with gifts, personal items, mementos and wedding portraits.
In each portrait, the same bride is seen with a different groom, whose heads disappear only to reappear a moment later. With each successive photograph, the bride gains another string of pearls.
The sound of a beating heart fills the room, and a shadowy spirit plays a grim version of the " Bridal Chorus " on an old harpsichord.
Just before the Doom Buggies escape the Attic, the ghost of the bride from the pictures, Constance Hatchaway  is encountered, shrouded in cool blue light, and uttering words reciting the traditional wedding vows:.
Here comes the bride As long as we both shall live For better or for I did, In sickness and in You may now kiss the bride We'll live happily ever after Till death do us part As she raises her arms, a hatchet appears and disappears in her hands between vows.
The Doom Buggies drift out of an Attic window and onto the balcony, coming face to face with the Hatbox Ghost amidst a starry night sky filled with wispy spirits rising from the Graveyard below.
The Doom Buggies turn around, and tip backward down a percent grade surrounded by dark, ghoulish trees with knotted expressions.
The Doom Buggies then reach the ground and turn towards the gate of the Graveyard. There stands a caretaker and his dog, the attraction's only "living" characters.
The caretaker cowers in fright, an expression of terror on his face, while his emaciated dog whines and whimpers.
Around the corner, a ghostly band of minstrels plays a jazzy rendition of " Grim Grinning Ghosts " as a family of cats and two owls join in harmony.
Ghouls pop up from behind tombstones, a king and queen balance on a teeter-totter, and a skeletal hellhound howls from behind guests.
The Doom Buggies travel down a hill and turn to see five expressive haunted busts singing "Grim Grinning Ghosts" in barbershop harmony. Next, guests encounter a ghostly tea party surrounding a hearse stuck in the mud.
A bony arm protrudes from a crypt with a wine glass in its hand, while banshees ride bicycles in the distance. An Egyptian mummy sits up in his sarcophagus, holding a cup of tea and singing along, while the ghost of a " wise old man " from the Renaissance period holds an ear trumpet to his ear in an attempt to make out the muffled words of the mummy.
The Doom Buggies then turn and pass a group of singing ghosts an operatic pair, a decapitated knight, a masked executioner, and a prisoner standing in front of a series of crypts.
A bony arm holding a trowel protrudes from a partially walled-up crypt, its occupant attempting to finish the job.
As the Doom Buggies approach the entrance of a large crypt, and the Ghost Host speaks one final time:. Ah, there you are There's a little matter I forgot to mention: They have selected you to fill our quota, and will haunt you until you return Now I will raise the safety bar, and a ghost will follow you home!
Entering the Hall of Mirrors, the Doom Buggies pass a group of three ghosts thumbing for a ride. Around the corner, in large, ornately framed mirrors, the guests see that one of the ghosts from the trio is in the carriage with them.
While passing through the Hall of Mirrors, the same Singing Bust spirits from the Graveyard sing a somber tune in the background while guests proceed to the exit.
If you would like to join our jamboree there's a simple rule that's compulsory; mortals pay a token fee; rest in peace, the haunting's free; so hurry back, we would like your company The guests then disembark their Doom Buggies and ascend back to the "living world.
Be sure to bring your death certificate, if you decide to join us. Make final arrangements now.
We've been 'dying' to have you. During the production and assembly of the props and audio-animatronics for Disneyland's Haunted Mansion, duplicates of everything were being made for Walt Disney World's Haunted Mansion.
It was decided that the Florida version of the attraction would be slightly longer and more elaborate than its California counterpart.
Paul Frees recorded additional voice-overs, including the "Ghost Host" to accompany the extra scenes in the ride.
When passing the graveyard gates on line, five head busts six if you count the two busts on one stand that contain the Dread Family, a family that killed each other for wealth.
Bertie killed Jacob with poison from his snake, Florence killed Bertie for revenge with her gun, Wellington and Forsythia killed Florence as revenge for Florence doing a rouge shot and killing their pet canary , and Maude killed the twins with her croquet mallet.
Maude accidentally killed herself by forgetting that she put matches in her hair to hold her bun together and setting a fire that killed her.
The Haunted Mansion was an opening day attraction at Tokyo Disneyland, where it is part of Fantasyland. The Tokyo Disneyland version is largely a duplicate of the Magic Kingdom version, although it features some additional scenes in the beginning of the ride and did not receive the changes made in the refurbishment of the Magic Kingdom version.
The Haunted Mansion is closed in September for a few weeks as they revamp the attraction, replacing many of the props and Audio-Animatronics with characters and themes from the movie.
Along with the Western architectural style, the attraction uses a Western plot to fit in with the Thunder Mesa and Frontierland backdrop.
Mystic Manor , spiritually inspired by the Haunted Mansion, [ citation needed ] opened at Hong Kong Disneyland in spring Unlike the Haunted Mansion, however, it does not include references to departed spirits or the afterlife , due to differences in traditional Chinese culture.
Having recently acquired an enchanted music box with the power to bring inanimate objects to life, Albert opens the box and brings all of the house's artifacts to life.
The attraction's exterior is that of a large Victorian mansion in an elaborate Queen Anne architectural style , and the experience features a trackless "ride" system and a musical score by Danny Elfman.
From Wikipedia, the free encyclopedia. Redirected from Haunted Mansion. For other uses, see Haunted Mansion disambiguation.
And consider this dismaying observation: Thunder claps, lights go out, someone screams. A body hangs from a noose above the room.
Doors begin to open and lights come back on. The real chills come later. There are several prominent ghosts who have retired here from creepy old crypts all over the world.
If you insist on lagging behind, you may not need to volunteer. Take your loved ones by the hand, please, and kindly watch your step. Oh yes, and no flash pictures, please.
We spirits are frightfully sensitive to bright lights. Do not pull down on the safety bar, please.
And heed this warning: And watch your children, please. Every room has wall-to-wall creeps, and hot and cold running chills.
Organ plays theme music. Two portraits shoot at each other. Doom Buggies move into Attic. You may now kiss the bride.
Here comes the bride. For better or for… worse. Happy haunts materialize and begin to vocalize. Grim grinning ghosts come out to socialize!
Shrouded in a daft disguise, they pretend to terrorize. Some of the muted backgrounds and carefully hidden objects really made me work at times to accomplish the goals.
If you want something more sophisticated, than this isn't for you. But if you want some variety and a bit of fun, give it a try.
Rated 5 out of 5 by dawnajanek from One of my very favorite games I don't read the stories so I can't comment on that but the game is very interesting and the mini games are fantastic.
The "music" is not annoying like on most games and all the secret items make it even more fun. Rated 5 out of 5 by Powrtoc1 from Nice afternoon game This game I first played about five years ago, and was one of my first HO games.
The story line made little sense, but the minigames were worth it. There is no "skip" button on the games, but if you hit "close" your elevator still gets charged up.
I like the Haunted Hotel series, especially the later ones. Rated 5 out of 5 by pcpat from Awesome and Unique!! Game started out for me so different from all other Hidden Object Games that I decided to make the purchase and venture beyond demo.
If you are a Hidden Object Lover, give this game a whirl for sure!! I really enjoyed this gaming adventure with all HOG's which connect to a narration that is read from a book.
If you don't like to read, you can scan the pages, however, you'll miss the plot entirely. Challenging and truly enjoyable with time limits that allow you to click bonus items which add either to the hints--or add precious minutes to your time clock.
You are stuck in a Hotel where people have gone missing and, with no one else around other than a cat that shows up now and again, you are in the Hotel Elevator which takes you to each floor.
Rather than roaming all around the Hotel, the door opens and various rooms hold the Hidden Object Scenes to play through. Mini-games are challenging but not impossible and must be played to advance.
For me, this game was like playing an interactive book and I immediately purchased all the Haunted Hotel sequels!! If you like something unique and, like me, are wearied with the blood and guts scenes that abound in other games, visit the Haunted Hotel.
These narratives really don't have a strong link to the overall game play, though. The graphics are fair, at best - which make the hidden object scenes that much more of a challenge.
The hidden object scenes are timed play only, but extra hints or time can be earned by finding bonus items. What with twenty minutes or more with added bonus minutes, the time allotted to finish each level is generous.
A short game by normal standards, it grew on me. Rated 4 out of 5 by farfromthefar from It is not like watching a train wreck -- much I love this game.
I cannot give it 5 stars because it is not in that league. At the same time I cannot give it 3 because I adore it. It is a long droning narrative that begins with the star phrase "It was a dark night" and actually has the nerve to add as I drove down a "dark and long road" Now this is some of the best bad writing I have ever read.
I would love to meet the author who hardly ever lets you see that he is talking with his tongue in his cheek but never stops doing it.
The game is a hoot. You can no more compare it to other games than you can compare chess and Twister. Okay Twister is a stretch but you get the idea.
If you hate it after a while no worries but if you are a sarcastic person give it a chance, it will seem like mother's milk.
Rated 4 out of 5 by AngelQueen36 from Good in a weird way I've had this game plus the two that follow for about 6 months and didn't quite understand it but decided this weekend to at least try it and see what's up with it.
Very enjoyable for first time and vets of HOG's. Rated 4 out of 5 by rubyreds from I liked this game could of been a bit longer but I don't like games that have a lot needless roaming around to get to a hidden object room.
I like finding hidden objects and the games you have to play after you completed a floor. Rated 4 out of 5 by kong from Good hidden object game Enjoyed playing this game.
There's better ones out there but this does offer enough challange to keep you going. Rated 4 out of 5 by meridi from fun game Enjoyed this game, not very difficult but it didn't need to be.
The game would be more suited for the younger kids. The Big Fish Guarantee: